//==============================================================================
// Archer_Anim.txt
//==============================================================================

import Bow_Defines_anim.txt

//==============================================================================

define Head
{
	SetSelector
	{
		set hotspot
		{
			version
			{
                                Visual Infantry G Hypaspist Head Standard
                                ReplaceTexture Infantry G Hypaspist Head Standard/Archer E Archer Head Standard
			}
		}
	}
}

//==============================================================================
anim Idle
{
	SetSelector 
	{
			set hotspot
			{
				version
				{
					Visual Archer E Archer_IdleA
					connect Lefthand bow hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
ReplaceTexture Archer X Iron/archer e archer standard
				}
			}
		}
   }
}

//==============================================================================
anim walk
{
	SetSelector 
	{
			set hotspot
			{
				version
				{
					Visual Archer E Archer_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.15 true   
                  tag FootstepRight 0.50 true   
//-- end auto generated section
					connect lefthand bow hotspot
					Connect TopOfHead Head hotspot
ReplaceTexture Archer X Iron/archer e archer standard
				}
			}
		}
   }
}

//==============================================================================
anim RangedAttack
{
   SetSelector
   {
      set hotspot
      {
         version
         {
					Visual Archer E Archer_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.40 true   
                  tag GenericSound 0.40 true   
                  tag SpecificSoundSet 0.65 false Arrow checkVisible 
//-- end auto generated section
					Connect TopOfHead Head hotspot
					connect lefthand bow hotspot
					Connect FRONTABDOMEN heroglow hotspot
ReplaceTexture Archer X Iron/archer e archer standard
         }
      }
   }
}


//==============================================================================
anim Death
{
   SetSelector
   {
      set hotspot
      {
         version
         {
					Visual Archer E Archer_DeathA
					connect lefthand bow hotspot
					Connect TopOfHead Head hotspot
ReplaceTexture Archer X Iron/archer e archer standard
         }
      }
   }
}

//==============================================================================
anim Flail
{
   SetSelector
   {
      set hotspot
      {
         version
         {
					Visual Archer E Archer_FlailA
					connect lefthand bow hotspot
					Connect TopOfHead Head hotspot
ReplaceTexture Archer X Iron/archer e archer standard
         }
      }
   }
}